makrohn / concordia

Valley of Concordia video game, based upon the Flare Engine
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no enemies with the new version #7

Open shirishag75 opened 11 years ago

shirishag75 commented 11 years ago

There are no enemies with the new version :-

~/games/concordia$ ./flare Mod "fantasycore" not found, skipping Mod "alpha_demo" not found, skipping Could not open text file: ./engine/combat_text.txt Could not open text file: ./engine/classes.txt Could not open text file: ./engine/death_penalty.txt No joysticks were found. Using joystick #0. Mix_LoadMUS: Couldn't open './music/title_theme.ogg' Cutscenes: Loading sound ./soundfx/level_up.ogg (soundfx/level_up.ogg) failed: Mix_LoadWAV_RW with NULL src Could not open text file: ./engine/death_penalty.txt No item sets were found. PowerManager sfx: Loading sound ./soundfx/powers/shock.ogg (soundfx/powers/shock.ogg) failed: Mix_LoadWAV_RW with NULL src unknown base_damage offense No item sets were found. Could not open text file: ./menus/npc.txt Could not open text file: /home/shirish/.local/share/flare/default/conc01_stash.txt Unable to open /home/shirish/.local/share/flare/default/conc01_stash.txt! Avatar melee attack: Loading sound ./soundfx/melee_attack.ogg (soundfx/melee_attack.ogg) failed: Mix_LoadWAV_RW with NULL src Avatar was hit: Loading sound ./soundfx/femaledark_hit.ogg (soundfx/femaledark_hit.ogg) failed: Mix_LoadWAV_RW with NULL src Avatar death: Loading sound ./soundfx/femaledark_die.ogg (soundfx/femaledark_die.ogg) failed: Mix_LoadWAV_RW with NULL src Avatar blocking: Loading sound ./soundfx/powers/block.ogg (soundfx/powers/block.ogg) failed: Mix_LoadWAV_RW with NULL src Avatar loading foot steps: Loading sound ./soundfx/steps/step_cloth1.ogg (soundfx/steps/step_cloth1.ogg) failed: Mix_LoadWAV_RW with NULL src Avatar loading foot steps: Loading sound ./soundfx/steps/step_cloth2.ogg (soundfx/steps/step_cloth2.ogg) failed: Mix_LoadWAV_RW with NULL src Avatar loading foot steps: Loading sound ./soundfx/steps/step_cloth3.ogg (soundfx/steps/step_cloth3.ogg) failed: Mix_LoadWAV_RW with NULL src Avatar loading foot steps: Loading sound ./soundfx/steps/step_cloth4.ogg (soundfx/steps/step_cloth4.ogg) failed: Mix_LoadWAV_RW with NULL src Could not spawn all enemies in group at (x=14,y=31,w=4,h=3), 2 missing Could not spawn all enemies in group at (x=17,y=45,w=6,h=6), 2 missing Could not spawn all enemies in group at (x=6,y=59,w=5,h=3), 1 missing Could not spawn all enemies in group at (x=34,y=52,w=8,h=7), 4 missing Could not spawn all enemies in group at (x=35,y=34,w=2,h=4), 1 missing Could not spawn all enemies in group at (x=41,y=13,w=5,h=7), 1 missing Could not spawn all enemies in group at (x=56,y=38,w=4,h=7), 4 missing Error loading animation definition: animations/loot/coins5.txt: ./animations/loot/coins5.txt

As can be seen there are no enemies which are being spawned. I used the latest flare-engine and tried to play a new game with a new character. As can be seen it is unable to spawn enemies. Also why is it looking for the mods 'fantasycore' and 'alphademo' is beyond me.

makrohn commented 11 years ago

Hmm. There doesn't seem to be a problem in the mines, only in the forest. Trying to puzzle this one out.

stefanbeller commented 11 years ago

Which map are these problems occurring at?

makrohn commented 11 years ago

Maroon.txt. In reference to your other comment, it seems to happen even if all spots in the enemy group area are valid.

stefanbeller commented 11 years ago

I am currently testing it with concordia@838697a76db4373bd3a00e6fe616c6b7545e7813 and the flare-engine@d4bdac98c06f9be5ce46775321d54a3c41d4695f and there are no warning messages about missing enemies. Also I can see bees on the map.

The revisions given are the latest versions of the projects currently.

makrohn commented 11 years ago

Fresh clones, fresh compiles, g++ or cmake... I still run into the same issue. It seems to be specific to bees - if I find and replace all on bees & minebats on mines.txt, the bees don't spawn there, either.

makrohn commented 11 years ago

I... managed to get to a point where if I rename the file it works. I've got something to figure out, because it's a) dependent on the commit I'm using b) has been reproduced by someone else and c) is a single completely arbitrary name for me to change it to. None others work.

igorko commented 11 years ago

Mod "fantasycore" not found, skipping Mod "alpha_demo" not found, skipping

This can happen because your mods.txt file content. It shouldn't be an issue at engine side.

igorko commented 9 years ago

@makrohn Do we still have above issues? After update I have only tested initial map, which works fine, and didn't try other. Could you try it?

igorko commented 9 years ago

@shirishag75 Can you retest concordia from master on latest engine?