Closed igorko closed 8 years ago
I guess the last things should be checked globally is this
Also HP and MP menubars (and I guess FPS label) are still broken
Issues found during testing (not syntax related but logic related)
1. On few maps I get PNG Error: image width(height) is zero in IHDR. Maps noticed: Cavern, Mountain Shop. Used SDL1.2. No idea if this was present on engine v0.18
Also
@dorkster Could you help with these? (mainly with bombs, spawn and PNG error)
@igorko I've fixed the boss problems and bomb behavior here: https://github.com/makrohn/polymorphable/pull/76. Those fixes require an engine update here: https://github.com/clintbellanger/flare-engine/pull/1284
The PNG error is because we have a 0x0 image for the "blank" npc. It's not a major problem.
@dorkster I have fixed some spawns you missed, but we still have issues:
the tick power isn't triggered by proximity to the player anymore.
I'm not familiar with this type of event triggering, but... does this mean it worked before? Why we can't use previous behaviour?
Need to review config files again.
There were a lot of data syntax changes on engine side. There should be no more until 1.0 release. So I guess it's time to make Poly work on latest engine version.