Open baby-steve opened 10 months ago
Hi, a Rune implementation would be very welcome, I'd reccomend doing this in small chunks, starting with a ScriptHost
only, then a small custom ApiProvider
and then eventually fully fledged out macros (but I'd delay big API work untill https://github.com/makspll/bevy_mod_scripting/tree/feature/derive_macros hits the main branch :) )
Renaming since the first level of support was achieved
I would like to add a, at least partial, language implementation for Rune, an embeddable dynamic programming language for Rust. I feel fairly confident that I could at the very least implement a
ScriptHost
and anApiProvider
for it.Other than the what's listed in this comment, is there anything else I should keep in mind when adding a new language implementation?