Currently, the canvas in the SceneManager has a layer index of 1. If a game uses a any canvas with the same index or greater, the fade animations will play below the user interface.
If possible, it would be nice to be able to set the layer of the SceneManager.
Anyway, thanks for your work. This is the most complete scene manager I've ever used!
Hello,
Thanks for taking your time to open an issue.
Sorry to answer so late too, I just don't have much free time right now.
I will come at this about 2 weeks later and will go through with it. 🙏
Currently, the canvas in the SceneManager has a layer index of 1. If a game uses a any canvas with the same index or greater, the fade animations will play below the user interface.
If possible, it would be nice to be able to set the layer of the SceneManager.
Anyway, thanks for your work. This is the most complete scene manager I've ever used!