Closed andrewbwm closed 1 month ago
The behaviour where the attacker is evicted from attack steps if enabling a defense has made them non-traversable should be configurable and disabled by default.
This should also make the simulator configurable when it comes to if the actions are permanent/sticky or not.
This was implemented in #57 so I will close this issue
The behaviour where the attacker is evicted from attack steps if enabling a defense has made them non-traversable should be configurable and disabled by default.