Open evilmog opened 1 year ago
Hi! Haven't tried, but I think with the right configuration should be possible:
Copied from the readme:
In src/config.js
you can change the following options, among others:
debug: param('debug') || 0,
host: param('host') || 'muds.maldorne.org',
port: param('port') || '5010',
name: param('name') || 'House of Maldorne',
...
proxy: 'wss://play.maldorne.org:6200/',
...
These are the default values used when the client does not receive specific parameters. You have to specify:
localhost
or 127.0.0.1
don't seem to work: see conversation here.proxy: The wss
url where the proxy is running.
I think there was some problem about the urls used, as they seem that need to be a real dns url, not an IP, but I'm not sure.
Also, I think the client sends some extra information to the proxy, like the port and address of the real mud server, so probably your mud should ignore that info.
I could take a look, trying to use an empty fluffos server and see what happens, but I can't promise when I'll be able to do that, as I have little available time near christmas.
Hi There,
Is it possible to configure this client to completely ignore the proxy and connect direct to a muds exposed WSS with Native TLS such as with fluffos?