A bethesda/gamebryo game has plugins, and need to manage a plugins.txt file, NexNux should be able to manage this, if a new game is marked as a bethesda game, one should be able to set the path to the game's plugins.txt file
One should then be able to enable/disable .esp files that are deployed with a list
A bethesda/gamebryo game has plugins, and need to manage a plugins.txt file, NexNux should be able to manage this, if a new game is marked as a bethesda game, one should be able to set the path to the game's plugins.txt file One should then be able to enable/disable .esp files that are deployed with a list