Closed stevencamilleri closed 8 years ago
A new menu scene will be created containing 3 UI buttons. A script will be attached to the event system through which 3 functions will be implemented. These functions will contain actions such as "Application.LoadLevel()" to direct the user to different scenes according to which button is pressed. In unity each button will have the allocated function attached to it via the OnClick method.
The client requires a menu that allows the user to: start the game, understand the controls and exit the game.