Open antzGames opened 7 months ago
Hmm, libgdx is also using classpath for their shader. https://github.com/libgdx/libgdx/blob/ddc75209f30c3f6aa23d8888604663b09784320a/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/DefaultShader.java#L395-L407 Maybe it works if we add something like this: https://github.com/libgdx/libgdx/blob/ddc75209f30c3f6aa23d8888604663b09784320a/gdx/res/com/badlogic/gdx.gwt.xml#L527-L528
As described in https://libgdx.com/wiki/file-handling
is not supported at runtime in GWT.
My GWT project compiles fine, but running in the browser it fails with above message.
Work around is to copy the shaders from this library into my assets folder.