Open ColtBry opened 1 year ago
I've opened a PR to help address my above suggested changes https://github.com/ColtBry/neat-genetic-mario/pull/1
Awesome nice catch, I forgot I was using a different state file than the default.
I'm also currently redoing the GUI drawing, and playing around with the ability to easily add new nodes to the network. Allowing for the network to have other game inputs (ex. powerup state). I'll probably get a chance to finish them up sometime in the next few days.
Using this works all good, except that I have no GUI, any way to enable it?
sing this works all good, except that I have no GUI, any way to enable it?
The GUI overlay is currently disabled other than the circle. There isn't currently an option to toggle it in the config file, but if you go into mario-neat.lua it's just commented out. Look for all the spots there is "gui.drawText(), gui.drawBox(), and gui.drawLine() and uncomment those lines.
Using this works all good, except that I have no GUI, any way to enable it?
Oh i miss understood you. I assume you're talking about the training GUI that has the start and stop button. Are you getting an error in the script terminal? Ensure that you've created a saveState and name it "DonutPlains1.State" and save it in the neat-mario/state folder replacing the one currently in there.
sing this works all good, except that I have no GUI, any way to enable it?
The GUI overlay is currently disabled other than the circle. There isn't currently an option to toggle it in the config file, but if you go into mario-neat.lua it's just commented out. Look for all the spots there is "gui.drawText(), gui.drawBox(), and gui.drawLine() and uncomment those lines.
Talking about that, didn't read that GUI was changed to the form and assumed it was your PR. Sorry and thanks
So, now I have a problem loading a pool. NLua.Exceptions.LuaScriptException: [string "main"]:912: attempt to index local 'file' (a nil value) NLua.Exceptions.LuaScriptException: [string "main"]:1047: attempt to index local 'species' (a nil value)
And i see you removed the requirement to set a directory path, could this have something to do with it?
Fixes a memory reading issue in getTile causing noise to be returned. Fixes pool loading that was caused by a change in lua engines in BizHawk version 2.1.0