Mickael Despesse's suggestion:
I had another idea to improve MultitouchControler yesterday, I don't know if
you think the right place to implement it is in your controler or in user's
code, but as this controler is a helper, it could make sense. Now that there is
rotation management, if user wants to use it, there is one drawack : as soon as
there are 2 fingers down, scale and rotation are enabled at the same time.
Let's say the user just wants to resize an object, it's very difficult
(/impossible) without rotating it a little bit. What could be done is to set a
minimum angle offset before we start applying rotation to PositionAndScale
object (the same could also be done for moving/rezing, as in the android home :
it starts moving from one desktop screen to another only if finger moved more
than ViewConfiguration.getTouchSlop() pixels).
Original issue reported on code.google.com by luke.hutch on 22 Apr 2012 at 4:49
Original issue reported on code.google.com by
luke.hutch
on 22 Apr 2012 at 4:49