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Hey guys,
I am attaching two pdf files on texture detection, please have a look at them
and let
me know whether they serve our purpose..
Also, PFA 2 files on tactile texture and force model.....hope u'll find them
apt.
Give me feedback...
Original comment by jhelum.h...@gmail.com
on 10 Sep 2009 at 10:50
Attachments:
Paper: Contour and Texture Analysis for Image Segmentation
file: texture_detection.pdf
The idea of Image Segmentation seems promising! If you can find a simple
algorithm
for segmentation we can definitely put it to good use in our project:
"Segment the image and define different force-models for each segment based on
the
segment properties". The question is, does it involve DSP?
I see
+ "Hilbert Transform" and
+ "Hypercolumn Transform" in there.
I couldn't find any "Fourier" or "frequency".
TODO: Search "image segmentation +Fourier transform"
Original comment by manavkataria
on 10 Sep 2009 at 1:08
Paper: A Perceptually-Inspired Force Model for Haptic Texture Rendering
file: (force_model.pdf)
Objective: Finding a Texture-Signal map.
+ Seems to explain force model in detail.
+ Describes acceleration, position, velocity relationships to textures with
figures
in the
end.
+ Has some interesting and maybe useful references. Search "Texture"
TODO:
I would still suggest using a better, simpler, more-direct resource for
learning
about
force models and height fields.
try searches
+ "Introduction to .. "
+ "Tutorial on .. "
+ "Basics of .. "
NOTE: We would like to implement textures. But for now keep this task on hold
till we
establish 'DSP in Tangible Images' (issue #8).
Original comment by manavkataria
on 10 Sep 2009 at 1:30
paper: Rendering detailed haptic textures
file: tactile_texture.pdf
+ You may use it to understand 'height fields' for mapping textures. Only if
you dont
find a better resource.
+ Don't go too deep. We are not interested in the offerings of this paper. We
just
are looking for introduction to concepts.
What are we looking for here?
+ tactile-texture mappings := signal-texture maps.
+ Info on simple texture implementations. Not complex/great code!
Original comment by manavkataria
on 10 Sep 2009 at 1:37
Paper: Texture Detection for Image Analysis
file: (tex1.pdf)
+ I like the table and the attempt to characterize the textures. I don't well
understand it yet.
+ We could use this as a basis for defining our tactile-textures as well. For
example:
++ homogenous texture
++ medium entropy texture
++ high correlation texture
Original comment by manavkataria
on 10 Sep 2009 at 1:59
Check out the video here:
http://gamma.cs.unc.edu/HTextures/
Gives some quick insight to basic Haptic Texture rendering.
Original comment by manavkataria
on 14 Sep 2009 at 9:20
Should be a good read:
http://en.wikipedia.org/wiki/Segmentation_(image_processing)
Original comment by manavkataria
on 14 Sep 2009 at 3:51
[deleted comment]
Hey,
I have found few papers on texture rendering....m attaching two...please have a
look
at them...the thesis paper has different methods of segmentation....also texture
vector calculation is suggested...please read carefully and try to find out the
following:
1. DSP content in it
2. Feasibility of implementation
Please make sure that you have an idea asap...we can meet tomorrow n
discuss...Let me
know the proceedings....
Original comment by jhelum.h...@gmail.com
on 18 Sep 2009 at 12:49
Attachments:
Also, please have an idea about haptic texture rendering from the height field
and
force model given in the papers I have attached previously....Please don't
delay and
let me know by tonight what time we can meet for a discussion....
Original comment by jhelum.h...@gmail.com
on 18 Sep 2009 at 12:51
Explored CHAI 3D API. Ran many examples on the computer. One of them i found
was map.
Similar to the algorithm which i, jhelum mn shrini discussed about the force
model
and the height field calculation.For each pixel of the textured bitmap image,
height
is calculated based on the gray scale value; and based on the height value, the
forces are generated.
http://www.chai3d.org/examples.html (20 map)
Original comment by neelam.m...@gmail.com
on 20 Sep 2009 at 1:11
Original comment by neelam.m...@gmail.com
on 20 Sep 2009 at 1:25
Attachments:
Neelam,
Thats good progress and just in time! I am relieved to see you've successfully
gone
thru the initial setup and demo examples. 2D map is a pretty useful example!
TODO:
+ Please test CHAI3D Example: '2D Map' on the Falcon.
-- We want to get thru this phase asap and verify there are no (integration) issues.
I'll get you help in accessing the lab tonight.
+ After this, check if there is any possibility of using CHAI on Matlab
Original comment by manavkataria
on 20 Sep 2009 at 2:40
Original comment by manavkataria
on 29 Sep 2009 at 6:04
Deferred for now.
Original comment by manavkataria
on 26 Oct 2009 at 2:30
Original issue reported on code.google.com by
manavkataria
on 9 Sep 2009 at 4:10