mandarine3ds / mandarine

A Citra fork with extra options for more performance
GNU General Public License v2.0
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Bravely Default crash #48

Closed Canyrex12 closed 4 months ago

Canyrex12 commented 6 months ago

Is there an existing issue for this?

Affected Build

Last builds

Description of Issue

When you load the game and move the character, it crashes and returns to the menu.

Expected Behavior

That the game does not crash

Reproduction Steps

1-Open Citra Enhanced. 2-Play "Bravely Default". 3-Move the player.

Log File

citra_log.txt.old.txt

System Configuration

CPU: Unisoc T606 GPU/Driver:Mali G57 RAM:3 GB OS:

Canyrex12 commented 6 months ago

And this is the problem

https://github.com/CitraEnhanced/citra/assets/163220722/dd1969ae-c94e-47bd-b073-320a764d8204

rtiangha commented 6 months ago

They would probably need more information.

Also, I think that's the wrong log file; there's nothing about Bravely Default in it.

Canyrex12 commented 6 months ago

-Vulkan

-I only know that it stopped working from #431 0f41dd5 (after this it doesn't work) and it worked again (with some crashes) in the last compilation.

-I have not tested it in the PabloMk7 fork, and in Lime3ds it works correctly so far.

Canyrex12 commented 5 months ago

Update: The problem is in several games while relaxed precision decorations are active.