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mandyedi
/
raytracing-from-the-ground-up
This project aims to finish the source code examples of the book Ray Tracing from the Ground Up.
http://www.raytracegroundup.com
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i have build in windows,and open in visual studio 2022,which one is the start program? i have tried each of them,but i haven`t seen the image.
#26
jlk1997
closed
1 year ago
1
Fix get_bounding_box
#25
mandyedi
opened
2 years ago
0
Add missing move consrtuctor and move assignment
#24
mandyedi
closed
7 months ago
1
Update Github Actions
#23
mandyedi
closed
2 years ago
1
Rethink the usage of epsilon in shadow hits
#22
mandyedi
opened
2 years ago
0
Code formatting + small fixes
#21
mandyedi
opened
2 years ago
0
Scene builders
#20
mandyedi
closed
2 years ago
0
Load and render OBJ model files
#19
mandyedi
opened
3 years ago
0
Support SSE
#18
mandyedi
opened
3 years ago
0
Scene file
#17
mandyedi
opened
3 years ago
0
Render all the example scenes
#16
mandyedi
opened
3 years ago
0
CMake
#15
mandyedi
closed
2 years ago
1
Setup CI
#14
mandyedi
closed
3 years ago
1
Setup static code analyzer
#13
mandyedi
closed
3 years ago
0
Use float instead of double
#12
mandyedi
closed
2 years ago
0
Update copyrights and license
#11
mandyedi
closed
3 years ago
1
Refactor class construction
#10
mandyedi
closed
2 years ago
0
Smart Pointers
#9
mandyedi
opened
4 years ago
0
Add memory leak detection
#8
mandyedi
closed
3 years ago
3
Add styleguide to contributing file
#7
mandyedi
closed
3 years ago
1
Fix compile warnings
#6
mandyedi
closed
3 years ago
0
Review chapters and implement missing parts
#5
mandyedi
opened
5 years ago
0
Unit test framework
#4
mandyedi
opened
5 years ago
2
Todo list in readme
#3
mandyedi
closed
5 years ago
1
Merge available versions
#2
mandyedi
closed
5 years ago
1
Use VSCode
#1
mandyedi
closed
5 years ago
1