Is there a proper way to play multiple sounds or is this implementation only intended for single audio sources?
Doing something like this
this.sound = new Source(soundEnv.addBuffer("beep1"));this.sound2 = new Source(soundEnv.addBuffer("beep2"));this.sound.play(true);this.sound2.play(true);
doesn't seem to do the trick
Is there a proper way to play multiple sounds or is this implementation only intended for single audio sources? Doing something like this
this.sound = new Source(soundEnv.addBuffer("beep1"));
this.sound2 = new Source(soundEnv.addBuffer("beep2"));
this.sound.play(true);
this.sound2.play(true);
doesn't seem to do the trickthank you