Closed Lillecarl closed 13 years ago
You sure that you not have vmap.enableIndoorCheck = false in config? mount cast indoor checked by client, dismount at neter checked by server so if enableIndoorCheck = false then you will see described behavior.
If this part ok then please provide .gps coordinates for problematic building.
vmap.enableIndoorCheck = 1 i think thats true?
Map: 530 (Outland) Zone: 3483 (Hellfire Peninsula) Area: 3536 (Thrallmar) X: 214.016388 Y: 2694.080566 Z: 90.703903 Orientation: 0.040822 grid[32,37]cell[6,0] InstanceID: 0 ZoneX: 55.096462 ZoneY: 36.798073 GroundZ: 118.765625 FloorZ: 90.703598 Have height data (Map: 1 VMap: 1)
I check your coordinates and in my case auto-dismount work in One. if you have option enabled then maybe you not have vmap files for zone or some other vmaps option also need check. I close as not confirmed.
Hello, when you move on example mount,travel form, ghost wolf, or even flight form inside a building with the "inside flags" you dont get disformed/dismounted, but if you manually dismount you cannot mount up again