Closed rsa closed 12 years ago
я могу черипикнуть и проверим, только дайте полный адрес бранча Xfurry
already in branch testing я уже третий день подгоняю к R2. можно пикнуть просто все последние коммиты из testing бранча.
Worse than unstable: http://www.mediafire.com/?orak9gqbmt3c1sa
Something in this commit makes __gnu_cxx::__verbose_terminate_handler () crash to jump persistently.
good. only 2 simple crush point in huge code part... (+ crush in boss_skadi :)
it's very strange, but no crush related to WolrldPvP here :) two crushes in boss_skadi, one unknown freeze, 4 freeze in Guild deleting (very strange, but, i think, guild has bugged item in guildbank), one crush in send packet to offline player.
Guild deleting crash only appears with WorldPvP, strange but the fact. It also happens some time ago with other patches in testing branch but i can't remember which one. I think that something used in WorldPvP makes this happen.
yes, this strange. may be one broken guild appears on server in this time?
I'll retest it in other realm. Wait for results. Also as report, banners are not correctly switched between neutral and alli / horde. Tested in Hellfire peninsula and Terokkar forest.
as i think, final effects not implemented yet now. awaiting Xfurry's work final. also need implement WorldStateMgr (Schmoozerd version is bad, i not use this...)
good. sending updates for not in world players only...
sorry the offtopic but...what is the use of this patch?
? compile sources from branch testing.
@rsa I meaning to World oPvP "system".
@raynar Este parche implementa el Outdoor PvP. Es decir, la batalla por Halaa de Nagrand, las torres del bosque de terokkar, las torres de peninsula, las de tierras peste del oeste, la batalla por bahía ventura y los cementerios de Marisma de Zangar. Conquista del invierno también debería considerarse un Outdoor PvP pero no esta aún desarrollado.
I'm just explaining outdoor pvp but in spanish ;-)
its also related to wintergrasp well at least the functions in opvp are need to do wintergraspo 8P
I understand thx to all :D
now capture points work correctly!
And what about my crash?
in Guild - i dont'know, in SendWorldState - must be fixed by stfx.
Retested still crashing in SendWorldState http://pastebin.com/Vd9k9JF9
Guild crash dissapeared.
At least, stable, about bugs reports, players feedback needed!
good. ower some days (~5-7) be moved to master. heavy need finish sWorldStateMgr, but i not have time :(
closed in 1611
may try use whole branch testing, or manually cherry-pick commits (7) from his. need test results.