Closed Undergarun closed 11 years ago
... if (m_creature->getVictim()->GetTypeId() == TYPEID_PLAYER) SendItem(m_creature->getVictim()); ...
void SendItem(Unit* receiver)
{
if (((Player*)receiver)->HasItemCount(11169,1,false) &&
((Player*)receiver)->HasItemCount(11172,11,false) &&
((Player*)receiver)->HasItemCount(11173,1,false) &&
!((Player*)receiver)->HasItemCount(11522,1,true))
{
if (Item* pItem = ((Player*)receiver)->StoreNewItemInInventorySlot(11522, 1))
((Player*)receiver)->SendNewItem(pItem, 1, true, false);
}
}
seems as try item dupe over WPE. need check anticheat log.
Still happening http://pastebin.com/zTzjaiad :(
Thank you. I'll reopen if crash get back, but seems fixed.
http://pastebin.com/3mVrz9nf