mangosR2 / scriptdev2

MangosR2 universal Script Library, compartible with all mangosR2 cores (v2, 3, 4 and possible later).
http://mangosr2.2x2forum.com/
GNU General Public License v2.0
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Gormok (ToC) #220

Open przemratajczak opened 11 years ago

przemratajczak commented 11 years ago

As he is both temp summon and vehicle we've got problem with ejecting passinger NPCs. after last one - he is despawned. Maybe bosses in ToC should be static spawned in invisible phase and just "activated"? or maybe despawn of creatures with assigned ScriptName or AIName should be handled via scripts? VEHICLE_FLAG_NOT_DISMISS are assigned in DBC so prob it isnt matter of missing flag.

rsa commented 11 years ago

Need correct this case in WorldSession::HandleEjectPassenger. in old disqussion this (Gormok) mobs be sample for excluding, but scrpt currently not finished. as i think, need special tempsummon type for accessories like this (possible flag?)