Small RPG consisting of one central quest hub, a dungeon, and a final boss. Has a quest chain to reach final boss. Heavily theme based on computer hardware and software terminology; should be full of puns. Game should be beatable in 2 hours or less.
Create an executable called TweenTester which shows each tween within the tween helper class file labeled and animating.
Tweens are already initially created but not verified that they are working as expected. Having a testing executable allows us to ensure that they are correct and also in the future when using them, know which function to use.
Each tween will be labeled and animating with a white box on a black background animating back and forth horizontally.
Here is the file that tweens are based on. Currently, we only have the 4 parameter count tweens usable. I was having some type templating / overloading issues.
Create an executable called
TweenTester
which shows each tween within the tween helper class file labeled and animating.Tweens are already initially created but not verified that they are working as expected. Having a testing executable allows us to ensure that they are correct and also in the future when using them, know which function to use.
Each tween will be labeled and animating with a white box on a black background animating back and forth horizontally.