mannyzhou5 / evolutionchamber

Automatically exported from code.google.com/p/evolutionchamber
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Support for FE builds #136

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
I'm sure this has been thought about already, but I couldn't find a ticket for 
it, so here goes.

A large number of builds revolve around a FE (and if people are working on 
longer builds, a not-so-fast exp), so it would make sense to have a 
specification for an expansion as part of the goals.

There are several issues with this, such as knowing the transit time for both 
drones (initial and transfer of excess) and a queen. I'm also not sure if the 
algorithm has support for worker transfer as part of the fitness?

I suspect the only real practical way to do it will be to merely specify a 
transit time as part of the initial run settings.

Original issue reported on code.google.com by kel.bolden@gmail.com on 8 Nov 2010 at 1:49

GoogleCodeExporter commented 9 years ago
After testing, would like to make an amendment: I was incorrect about extra 
hatcheries being considered as "in base" hatches, insofar as it will build 
additional extractors on additional hatches, and, with the right build, enough 
drones to be sure it was using both mineral banks.

It seemed I was just using the wrong builds to test with, issue to be deleted 
(unless the concerns about transit time and worker transfer is valid).

Original comment by kel.bolden@gmail.com on 8 Nov 2010 at 3:03

GoogleCodeExporter commented 9 years ago

Original comment by AudioL...@gmail.com on 8 Nov 2010 at 5:49