Closed GoogleCodeExporter closed 9 years ago
I'm not sure that I understand the problem. All Drones will be mining unless
you choose for there to be a scouting Drone, in which case all but one Drone
will be mining.
Original comment by mike.angstadt
on 30 Nov 2010 at 6:49
Drones are sacrificed when buildings are created. The number of drones shown in
the final output shows to total number of drones including the ones lost to
making buildings. Please correct me if I'm missing something.
Thanks
Original comment by jlamar...@gmail.com
on 30 Nov 2010 at 6:52
Oohh, I see what you're saying. For example, if it ends up building 9 Drones
total and 1 of those Drones was used to build a Spawning Pool, it will still
show 9 Drones in the final output. What is should show is 8 Drones because 1
Drone was used to build the Spawning Pool.
Original comment by mike.angstadt
on 2 Dec 2010 at 12:51
Original comment by mike.angstadt
on 2 Dec 2010 at 12:53
Original comment by mike.angstadt
on 2 Dec 2010 at 2:50
This is not a defect. This is, once again, related to Issue #144.
Proof:
Starts with 6 drones, builds 4 drones, builds 4 buildings, results in 6 drones.
@0:00 M:50 G:0 L:3 S:6/10 BuildDrone
@0:15 Spawned: Larva+1
@0:17 Spawned: Drone+1
@0:17 M:54 G:0 L:3 S:7/10 BuildDrone
@0:32 Spawned: Larva+1
@0:34 Spawned: Drone+1
@0:56 M:201 G:0 L:3 S:8/10 BuildSpawningPool
@2:01 Spawned: Spawning Pool+1
@2:01 M:309 G:0 L:3 S:7/10 BuildSpineCrawler
@2:01 M:209 G:0 L:3 S:6/10 BuildSpineCrawler
@2:01 M:109 G:0 L:3 S:5/10 BuildSpineCrawler
@2:15 M:51 G:0 L:3 S:4/10 BuildDrone
@2:30 Spawned: Larva+1
@2:32 Spawned: Drone+1
@2:32 M:52 G:0 L:3 S:5/10 BuildDrone
@2:47 Spawned: Larva+1
@2:49 Spawned: Drone+1
@2:51 Spawned: Spine Crawler+1
@2:51 Spawned: Spine Crawler+1
@2:51 Spawned: Spine Crawler+1
Satisfied.
Number of actions in build order: 10
-------Goal-------
Bases: 1
Spine Crawlers: 3
---Final Output---
At time: 2:51
Minerals: 70 Gas: 0 Supply: 6/10 Larva: 3
Drones: 6
Overlords: 1
Bases: 1
Spawning Pools: 1
Spine Crawlers: 3
Original comment by kel.bolden@gmail.com
on 2 Dec 2010 at 3:03
Original comment by mike.angstadt
on 3 Dec 2010 at 11:36
Original issue reported on code.google.com by
jlamar...@gmail.com
on 29 Nov 2010 at 3:59