Open GoogleCodeExporter opened 9 years ago
it may be possible to preserve tab ordering, i'll see what i can do
i'll play around with the autohiding panel, in my experiance, they are shown
briefly
before hiding, which isn't much of an issue
the templates with the -F option are for Arduino only, it is required as the
Arduino
bootloader does not support device ID
the templates prefixed with Arduino are done so because they are meant to use
the
bootloader, the programmer is set to STK500 because the bootloader protocol is
the
STK500's protocol
i'm not sure what you would like to see in regards to avrdude's interactive
mode,
would you like another button just for that?
i'll add the sorting for the device and part dropdowns
i can see how remembering the last used file type could be useful, i'll add
that later
when you say highlighting of found matches, if you use the find/replace window,
they
are highlighted pink, if you use the panel i've made, double clicking a result
will
select it as blue. i'm not sure what you would like to see changed
i did not write the find and replace dialog, it came with ScintillaNet. What's
wrong
with "replace previous"?
the xml file for the attiny45 has an error, it lists the packages available as
[PDIP:SOIC:MLF], but the next xml tag is DIP. my code follows atmel's
convention and
looks for PDIP, SOIC, and MLF tags, but they do not exist. I can add a check for
non-matching tags.
burning of fuses is implemented by the fuse box in the configuration window
the idea is that you go to the fuse calculator website, calculate the fuses
that you
want to use, copy and paste in the arguments provided by the website into the
"fuse
box", and then burn them once, if something is wrong such as verification error,
tweak the fuses until they burn successfully every time and save them as such.
i'm not sure how you would like to constrain the flash memory for bootloaders
anything more that involves interacting with hardware and avrdude i'd like to
not
focus on. the editor is meant for the type of development that goes like: code
->
compile -> burn -> observe behaviour -> repeat .
for one-time actions such as loading a bootloader, it's not that much of an
annoyance
to somebody to just write the lock bits from the command line manually, you
only have
to do it once. if you are developing a bootloader, just keep it unlocked during
development
for anything more that involves avrdude, i'd sugguest you look into other tools
and
GUIs for avrdude. especially for eeprom images, as some people may keep multiple
images for different configurations and such.
Original comment by frank.zhao.main@gmail.com
on 18 Oct 2009 at 6:14
The pink highlight is difficult to see.
I prefer the "Find", "Replace & Find" (replace current, find next), "Replace"
(replace current) and "Replace All" buttons in find/replace dialogs.
avrdude interactive - The current button isn't very useful (to me at least). If
you
add "-t" at runtime it would be.
As for fuses I wouldn't know if values are expected to be in hex, decimal,
prefixed
with 0x or not, space/other delimiter or not, byte order (low, high, extended
or ...).
When developing for a chip with bootloader, I would have to limit the size of
my
program to max flash less boot size. How would I specify this?
When developing a bootloader, I would need to set the load address to the start
of
the boot section. How would I do this?
Original comment by bflaglie@c2i.net
on 18 Oct 2009 at 9:05
the fuses are just more command line options for avrdude
go to the fuse calculator website (which is linked inside the config window)
http://www.engbedded.com/cgi-bin/fcx.cgi
calculate the fuses, and it should output something like
-U lfuse:w:0x42:m -U hfuse:w:0x99:m -U efuse:w:0xff:m
copy and paste that into the fuse box
there's no way to limit the size of your code other than your code, just
remember the
limit yourself and remind yourself not to overshoot it
placing code into the bootloader memory, follow the same steps as you would
with AVR
Studio, which is to place a flash memory segment called ".text" with the
configuration window with the correct address.
if you plan on writing a lot of bootloaders, you can write your own template
entry
for this if you'd like
{{{
<template name="Example ATmega644P Bootloader">
<MemorySegList>
<Segment>
<Name>.text</Name>
<Type>flash</Type>
<Addr>0x7000</Addr>
</Segment>
<MemorySegList>
</template>
}}}
Original comment by frank.zhao.main@gmail.com
on 18 Oct 2009 at 9:31
For the Arduino IDE, I would set the maximum upload size in "boards.txt" and
have
compiled flash sizes reported against this value. Is there a way to do this?
atmega328.upload.maximum_size=30720 (32768 less bott section)
Original comment by bflaglie@c2i.net
on 18 Oct 2009 at 10:32
no method for doing that, and implementing this would be a long process as it
would
depend on so many things. it would be a low priority work item for me. it is of
course possible to retrieve the sizes from the part description xml files. i
would
like to avoid having user input for this kind of stuff.
in the next update, i added the various bootloader sizes to be displayed, for
example, it will display
ATMEGA644P
Flash Memory: 65536 bytes ( 0x10000 )
EEPROM Memory: 2048 bytes ( 0x800 )
SRAM Size: 4096 bytes ( 0x1000 )
SRAM Starting Address: 256 ( 0x100 )
NRWW Addr: 28672 ( 0x7000 ) to 32767 ( 0x7FFF )
RWW Addr: 0 ( 0x0 ) to 28671 ( 0x6FFF )
Page Size: 128 ( 0x80 )
Boot Mode 1 Boot Size: 512 bytes ( 0x200 )
Boot Mode 1 Pages: 4
Boot Mode 1 App Start Addr: 0 ( 0x0 )
Boot Mode 1 Boot Start Addr: 32256 ( 0x7E00 )
Boot Mode 1 Boot Reset Addr: 32256 ( 0x7E00 )
Boot Mode 2 Boot Size: 1024 bytes ( 0x400 )
Boot Mode 2 Pages: 8
Boot Mode 2 App Start Addr: 0 ( 0x0 )
Boot Mode 2 Boot Start Addr: 31744 ( 0x7C00 )
Boot Mode 2 Boot Reset Addr: 31744 ( 0x7C00 )
Boot Mode 3 Boot Size: 2048 bytes ( 0x800 )
Boot Mode 3 Pages: 16
Boot Mode 3 App Start Addr: 0 ( 0x0 )
Boot Mode 3 Boot Start Addr: 30720 ( 0x7800 )
Boot Mode 3 Boot Reset Addr: 30720 ( 0x7800 )
Boot Mode 4 Boot Size: 4096 bytes ( 0x1000 )
Boot Mode 4 Pages: 32
Boot Mode 4 App Start Addr: 0 ( 0x0 )
Boot Mode 4 Boot Start Addr: 28672 ( 0x7000 )
Boot Mode 4 Boot Reset Addr: 28672 ( 0x7000 )
just keep an eye on your build size and compare it with this
Original comment by frank.zhao.main@gmail.com
on 18 Oct 2009 at 11:35
file templates are implemented, now you can change the file creation template
however
you want, i added macros that allow you to insert file name (with or without
extension), file extension, project name, formated date and time, also include
other
templates so you can write a default copyright if you need to. i will add a
wiki page
to help you use this feature
Original comment by frank.zhao.main@gmail.com
on 19 Oct 2009 at 4:43
the boot addresses are word addresses, so multiply them by 2 to get the code
size
limit, i'll probably add something later to calculate that
Original comment by frank.zhao.main@gmail.com
on 19 Oct 2009 at 2:07
"i'll play around with the autohiding panel, in my experiance, they are shown
briefly
before hiding, which isn't much of an issue"
Auto-hide works ok, but bottom screen control expand/close multiple times
during
startup (before the "choose project" dialog appears). Perhaps you can leave the
control invisible until all elements are added/created.
"the templates with the -F option are for Arduino only, it is required as the
Arduino
bootloader does not support device ID"
Device ID's are supported by the current Arduino bootloader, but I'm not sure
about
history here.
Any possibility to customize (change) the highlight color to something more
readable
when displaying the Find dialog?
What about suppressing line numbers in the editor?
I've noticed the new menu item to start avrdude in interactive mode. It appears
however that you do not include the port override (part, programmer, port and
speed
needed).
Original comment by bflaglie@c2i.net
on 21 Oct 2009 at 6:36
i don't think i have a solution for the auto-hide problem
i'll get rid of the -F option, but existing users would have to manually edit
the
file, or delete the file. that change to the bootloader is news to me
i can add a few more options for the editor settings, one to hide the line
numbers,
but i'd really really rather not have to add a status bar to indicate your
current
line number
i don't see a way to change the find result highlighting, sorry
i'll fix the interactive mode thing about the port overrides, missed that bit of
detail, i added it just because i haven't used that mode before and just wanted
to
test it out.
Original comment by frank.zhao.main@gmail.com
on 21 Oct 2009 at 1:07
Just a little comment here I noticed under configure project then memory tab
the address size is only 4 digits of hex....what if we have one of the
supported (1284P) parts but want to put the .text section at I don't
know....lets say 0x1f800
since there are only 4 digits of input, I have to export a makefile and replace
the line:
LDFLAGS += -Wl,-section-start=.text=0x1F80
with the correct information:
LDFLAGS += -Wl,-section-start=.text=0x1F800
it's pretty easy to change the character limit in this editor field to allow
>64k addresses isn't it?
Thanks (also submitting a bug, but thought it might be useful in this context
as well
Kiwsa
Original comment by theKI...@gmail.com
on 12 May 2012 at 1:48
Original issue reported on code.google.com by
bflaglie@c2i.net
on 17 Oct 2009 at 7:33