Closed GoogleCodeExporter closed 9 years ago
This problem was not discussed much, and could certainly use more
information... Is
it reproducible reliably, or did it just happen a few times? Did you try the SDL
version, does it have the same problem? Have you tried debugging it (I know you
were
in the process of setting up a development environment)?
As always, more information is always welcome! At the moment, we haven't seen
*any*
crash on starting a game or when replaying a game from the highscore list, but
we did
see some use of uninitialized memory, some of which we fixed (hmm, in SDL, at
least,
I will take a look at trunk).
Original comment by pphaneuf
on 23 Jun 2008 at 12:24
I can't get the DX-SDK from Aug07 to install, it complains about to few space
left (2
gig free) or a corrupted cab :/
I just give up with trunk for now.
SDL r612 is running compiling&running fine. I can play single-player, net-games
and
replay savegames with no problems.
So i'll continue getting used to to code base and testing the SDL branch.
Of course i'll give rc5 another try on Vista when the binary comes available...
Original comment by tino.mie...@gmail.com
on 23 Jun 2008 at 7:25
Original comment by pphaneuf
on 21 Feb 2009 at 6:09
Original comment by pphaneuf
on 6 May 2009 at 8:41
Stéphane should take a look before we roll up the release (but I think we
looked at
this before and that it was okay).
Original comment by pphaneuf
on 25 May 2009 at 6:38
From what I understand, Stéphane did look using his Vista box, and didn't
found anything, so we never could
reproduce (but we did fix some code issues that could have caused this
indirectly).
Original comment by pphaneuf
on 1 Jun 2010 at 2:57
Original issue reported on code.google.com by
pphaneuf
on 23 Jun 2008 at 12:09