Closed EmilMoe closed 10 months ago
Hi @EmilMoe , can you provide more details?
Also, can you try with crossover as well?
Crashed on my machine as well. macOS 14.2.1 whisky MSync, DXVK not enabled, Retina not enabled, Windows10 18362 game version 1.0.18f1 crossover tried but not success The game quit before anything showed up on the screen. 1.0.11f1 was able to play, and 1.0.12f1 will stuck on the loading screen(with circles) on startup
@zrll12 do you have any wine or unity crashlog?
I don't have access to cities skylines 2 at the moment, I will try to get access to the game again and investigate. In the meantime can you try delete this file and see if it will work for you:
Cities2_Data/Plugins/x86_64/lib_burst_generated.dll
@manolz1 After deleting the file, the game is stuck before anything shows up, the cursor has changed. logs.zip
Download the latest release from this repo and copy version.dll into the same folder as Cities2.exe in your bottle
Does this mean I still copy the version.dll from system32 or is there a version.dll within the repo folder?
@zrll12 was there any wine crash logs as well? Is your Macbook Apple silicon/what model is it? Also just to confirm, you're trying with gptk 1.1?
@chickenwaddle77
Step 1) Copy version.dll from the system32 folder in your bottle into the same folder as cities2.exe, then rename it to version_orig.dll.
Step 2) Download the latest release of the fix https://github.com/manolz1/cities2-gptk-fix/releases/latest
Step 3) Inside the release there is a version.dll, copy this alongside version_orig.dll from step 1
I'm using MacBook Pro 16 inch with M2 Max. The version of crossover is 23.7.1. How can I get logs and gptk versions using crossover?
Update: was able to run game 1.0.18f1(3860.252277) [5303.31514] with whisky 2.2.2 and dll not patched. I guess whisky updated gptk automatically but I don't know how to confirm the gptk version so I have no evidence on it. But with an extremely low fps(for the same save, previous 30fps, but current 5fps).
Hi, thanks for keeping the thread alive, I was off due Christmas.
Still have all the same issues though. The launcher wants to "re"-install and then crashes.
It's a MacBook Air M2.
Whisky Version: 2.2.2
Date: 2024-01-03T07:37:06Z
macOS Version: 14.2.1
Bottle Name: Windows 10
Bottle URL: /Users/emil/Documents/Whiskey/A40E48A0-AB93-41FB-9E90-74CD04B7EC2E
Wine Version: 7.7.0
Windows Version: win10
Enhanced Sync: msync
Metal HUD: false
Metal Trace: false
Arguments: start /unix /Users/emil/Documents/Whiskey/A40E48A0-AB93-41FB-9E90-74CD04B7EC2E/drive_c/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2.exe
Environment:
{
"DXVK_ASYNC" = 1;
WINEDEBUG = "fixme-all";
WINEMSYNC = 1;
WINEPREFIX = "/Users/emil/Documents/Whiskey/A40E48A0-AB93-41FB-9E90-74CD04B7EC2E";
}
msync: bootstrapped mach port on wine-2ec91fb-msync.
msync: up and running.
0358: thread_get_state failed on Apple Silicon - faking zero debug registers
037c: thread_get_state failed on Apple Silicon - faking zero debug registers
rface v1
VK_EXT_pipeline_creation_cache_control v3
VK_EXT_post_depth_coverage v1
VK_EXT_private_data v1
VK_EXT_robustness2 v1
VK_EXT_sample_locations v1
VK_EXT_scalar_block_layout v1
VK_EXT_separate_stencil_usage v1
VK_EXT_shader_atomic_float v1
VK_EXT_shader_stencil_export v1
VK_EXT_shader_viewport_index_layer v1
VK_EXT_subgroup_size_control v2
VK_EXT_surface_maintenance1 v1
VK_EXT_swapchain_colorspace v4
VK_EXT_swapchain_maintenance1 v1
VK_EXT_texel_buffer_alignment v1
VK_EXT_texture_compression_astc_hdr v1
VK_EXT_vertex_attribute_divisor v3
VK_AMD_gpu_shader_half_float v2
VK_AMD_negative_viewport_height v1
VK_AMD_shader_image_load_store_lod v1
VK_AMD_shader_trinary_minmax v1
VK_IMG_format_pvrtc v1
VK_INTEL_shader_integer_functions2 v1
VK_GOOGLE_display_timing v1
VK_MVK_macos_surface v3
VK_MVK_moltenvk v37
VK_NV_fragment_shader_barycentric v1
VK_NV_glsl_shader v1
03ec: thread_get_state failed on Apple Silicon - faking zero debug registers
0404: thread_get_state failed on Apple Silicon - faking zero debug registers
[mvk-info] Created VkInstance for Vulkan version 1.0.0, as requested by app, with the following 2 Vulkan extensions enabled:
VK_KHR_surface v25
VK_EXT_metal_surface v1
03f0:err:wininet:HTTP_ParseRfc850Date unexpected month format L" Dec 2023 21:11:00 UTC"
01f4: thread_get_state failed on Apple Silicon - faking zero debug registers
03f0:err:wininet:HTTP_ParseDate unexpected date format L"Sun, 31 Dec 2023 21:11:00 UTC"
I can see the Paradox Interactive folder in Program Files is empty. That might be 1 clear error?
I got it working now, switched to ESync and skipped Paradox Launcher https://steamcommunity.com/sharedfiles/filedetails/?id=3059994428
Also ran dotnot48 and win10 in Whiskey
It's running about 20 FPS on low settings in a new game on my MacBook Air 2. Tabbing out of the game makes it stuck when coming back.
Hopefully they fix the performance.
Btw, I used the same settings to run Skylines 1 on my Mac but Windows version. Seems to work better than the Mac version.
I am having the same issue while I am using MacBook Air m2
After following your steps, when I open the game the screen stays black for 20 seconds and then quits.
I installed Whiskey, installed dotnet48, copied system32 version.dll til version_orig.dll and your dll into the Skylines folder in steamapps.