Open GoogleCodeExporter opened 9 years ago
i think its done, needs review
Original comment by thomas.h...@gmail.com
on 25 Aug 2010 at 7:48
Perhaps there should be a condition check whether the image icon can be loaded
successfully or not.
I have PyGame 1.9.1release that I built myself and because I forgot to install
SDL Image before I built it, my PyGame could not load Image files other than
BMP files (see [1]). Since PyMT uses PNG image, my PyGame could not load the
image and I got the following error when running PyMT:
pygame.error: File is not a Windows BMP file
The icon:
$ grep window_icon ~/.pymt/config
window_icon = /Users/iang/.pymt/icon/pymt32.png
$ file /Users/iang/.pymt/icon/pymt32.png
/Users/iang/.pymt/icon/pymt32.png: PNG image, 32 x 32, 8-bit/color RGBA,
non-interlaced
I am using Mac OS X 10.6.4, Python 2.6.1, and PyGame 1.9.1release
[1] http://archives.seul.org/pygame/users/Feb-2002/msg00113.html
Original comment by faj...@gmail.com
on 27 Sep 2010 at 12:08
Attachments:
Original issue reported on code.google.com by
txprog
on 16 Aug 2010 at 10:44