I love your heightmap product. It is fast and easy to use. It offers much more than other height map generators & even gives x, y, & z plane ratios. It's awesome.
Ford Island is in the middle. The surrounding water is a bright gray, brighter than the edge of the island. This makes the water taller than the edge of the island in UE5. If it were a small area, I would carve it out. But there's a lot of water in Hawaii. My guess is that there is a setting I could adjust. This image uses default values. The altitude is -6m to 20m.
Aloha!
I love your heightmap product. It is fast and easy to use. It offers much more than other height map generators & even gives x, y, & z plane ratios. It's awesome.
My issue is that I'm trying to create a heightmap for Pearl Harbor. The problem is that the water shading is brighter than the shoreline around Ford Island, making the water in the harbor higher than the island itself. I included a picture below. Here is the URL - https://manticorp.github.io/unrealheightmap/index.html#latitude/21.36229206361992/longitude/-157.9607391357422/zoom/14/outputzoom/13/width/200/height/200
Ford Island is in the middle. The surrounding water is a bright gray, brighter than the edge of the island. This makes the water taller than the edge of the island in UE5. If it were a small area, I would carve it out. But there's a lot of water in Hawaii. My guess is that there is a setting I could adjust. This image uses default values. The altitude is -6m to 20m.
Thanks in advance for any help.