Closed lipefl closed 2 years ago
Same.
Turn off SWADE also prevent this. But, this is nice system automation.
Does this happen when all other modules except Drag Ruler (and it's dependency socketlib) are disabled?
If so, please give detailed instructions on how to reproduce this using a fresh SWADE world. I don't know the SWADE game system, so I don't know what "having a joker", "activating joker's wild" and "dealing a joker" mean in a Foundry context.
Does this happen when all other modules except Drag Ruler (and it's dependency socketlib) are disabled?
If so, please give detailed instructions on how to reproduce this using a fresh SWADE world. I don't know the SWADE game system, so I don't know what "having a joker", "activating joker's wild" and "dealing a joker" mean in a Foundry context.
Reproduce steps:
image 1
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This is one of unfortunate times when the interplay of two things causes an issue. The trigger conditions for the Joker's Wild rule in the system were too loose. I've tightened them up in system version 1.1.8, so this ticket can probably be closed since Drag Ruler wasn't the cause.
Everytime you move a combatant that has a joker, the system Joker's Wild is activated. It should be activated only when the joker is dealt. This doesn't happen if drag ruler is inactive. System: Savage Worlds Adventure Edition