Open R0TEAM opened 2 years ago
Is using difficult terrain (placed with the Enhanced Terrain Layer module) an option to represent this additional cost? Drag Ruler is able to take that cost into account automatically
yea - this works .. but sometimes , a player would like to climb over an wall (or on the wall) and then i musst manual subtract more movement as he realy is doing (move on tile,5ft, on the wall - but it costs 10ft for climbing on/over it) - if the additional costs are 10ft then move one additional tile and then back (2 tiles = 10ft) works , but only 5ft subtracting is hard ... So at the best an manual adjustment for the GM would be nice ...
As writen .... would be nice to have the possibility to subtract movement from tokens so the user know he can move lesser ... (if he have climb over an obstacle and he need double movement for this - is the obstacle not from the start marked with dotble movement this is a PITA to tell the player he can not move 30ft anymore (as the ruler say) - but only 25 ...)