Closed Oryan77 closed 1 year ago
Implementing the rules of specific game systems is the job of either the game system itself or third-party modules that bridge the gap between Drag Ruler and Game System (those modules are called game system integration modules). The API section of the readme describes the technical details of doing such an implementation. If you're looking for real-life examples, you can have a look at the existing game system integrations (at least DnD5e and Pathfinder 1 implement support for flying speed, so those are probably good candidates to look at).
Give support to D&D 3.5e movement and allow for creatures with a primary move speed other than "land" (like fly) to measure that speed instead of land speed.