Closed BoltsJ closed 1 month ago
This is affecting me, too. I can't use drag ruler in its present state.
I'm pretty sure this happens, superficially, due to ruler.rulerOffset
. On v11, there was an offset calculation so that if you grabbed a token off-center, the endpoints would be auto-adjusted to the token center. On v12, this is no longer necessary, so that rulerOffset was double-correcting, and removed. Unfortunately, it seems like the offset is still needed for grid snapping.
That is to say, if you grab the token dead center, it'll 'mostly work'. One hacky way to resolve this might be to use ruler.rulerOffset
but only for calculating grid snap endpoints. I think it would get most people going, at least.
On gridless scenes, the snap increments are significantly inaccurate, and can snap too close or too far. It's hard to tell if there's any sort of pattern as consecutive moves in roughly the same direction will have different amounts of error. The error happens on both chromium and firefox.
There are no console errors, but there are an overwhelming number of deprecation warnings.