Closed manzt closed 1 year ago
Just an issue to track progress on supporting ZEP0002. https://github.com/zarr-developers/zarr-specs/issues/254
I'm thinking we can add this as a another sub-package (i.e., @zarrita/sharding), which can dynamically be accessed in the Array.codec_pipeline.
@zarrita/sharding
Array.codec_pipeline
Implemented in #94
Just an issue to track progress on supporting ZEP0002. https://github.com/zarr-developers/zarr-specs/issues/254
I'm thinking we can add this as a another sub-package (i.e.,
@zarrita/sharding
), which can dynamically be accessed in theArray.codec_pipeline
.