maofalt / Transcendence

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Frame counter for Three.js kills performance #121

Closed maofalt closed 6 months ago

maofalt commented 7 months ago

image I think it is called too often, to the point it kills the performance ( and even gives me that iI have "infinite" frames). Making the game go like at 5fps actually. We can puhs with thso problem since we don't have this issue at school but is nice to know.

maofalt commented 7 months ago

Seeing the Ping maybe its another problem from running it on wsl 2!

maofalt commented 7 months ago

Ping keeps increasing infinitely . Assets are not being destroy properly ?

maofalt commented 7 months ago

It rusn pretty good when the gpu is activated! But it surprised me tha tit runs so bad it witha good cpu