We have a full loop for the game flow, waiting room + small timer before game starts + end screen when game is done. Needs testing since I havent played with anyone lol. Also added a function ( cleanAll() ) that should free the game component properly, also needs a bit of testing. It is called by the newly added disconnectedCallback() too.
We have a full loop for the game flow, waiting room + small timer before game starts + end screen when game is done. Needs testing since I havent played with anyone lol. Also added a function ( cleanAll() ) that should free the game component properly, also needs a bit of testing. It is called by the newly added disconnectedCallback() too.