public virtual Vector2d WorldToGeoPosition(Vector3 realworldPoint)
{
// For quadtree implementation of the map, the map scale needs to be compensated for.
var scaleFactor = Mathf.Pow(2, (InitialZoom - AbsoluteZoom));
return (Root.InverseTransformPoint(realworldPoint)).GetGeoPosition(CenterMercator, WorldRelativeScale * scaleFactor);
}
@llliao104 在如何显示起点终点的路径 #52 提到的问题
使用AbstractMap提供的方法: