Closed konstantinvoronov closed 1 week ago
Solved:
Probably due to the migration, something went wrong in managing different dependencies. I had to ignore CocoaPods and add the Mapbox SDK through Xcode (File -> Add Package). Apparently, adding the package via Xcode instead of pod install is more reliable.
After I added the package to my project using Xcode, flutter run gave me errors like:
Could not build the precompiled application for the device.
Error (Xcode): Multiple commands produce '/Users/konstantinvoronov/AndroidStudioProjects/xxxx/build/ios/Debug-iphoneos/Runner.app/Frameworks/MapboxCommon.framework'
I had to remove the package dependency in Xcode, but something had already gone through, and the project started building normally, fixing the crash.
After migrating from mapbox_gl to mapbox_maps_flutter due to recent Apple privacy manifest requirement updates, the Android version works fine, but the iOS version crashes constantly. Different versions of the plugin yield similar results. Mapbox_gl was using old (MapBox iOS SDK 6.x)
mapbox_maps_flutter Version: 1.1.0 MapBox iOS SDK Version: Latest
if i am using mapbox_map_flutter 1.1.0 with latest MapBox IOS SDK i am getting crash in native code during flutter call to
MapWidget(key: ValueKey("mapWidget"),onMapCreated: onMapCreated);
The crush happens during factory create in Swift code MapboxMapFactory
or if i updated plugin swift code i would get another error on absolutely ligit call:
if i downgrade back to old 0.5.1 version i end up with early crush at the very app launch. (libdyld.dylib not found, program does not link with libSystem.B.dylib ). when i downgrade i clear cocoapods cache and derrived data, rm podfile.lock and flutter clean, flutter pub get, pod install