Closed natalia-osa closed 5 years ago
Looks like the latest change to use shader programs introduced a dependency on iOS 9. We'll look at how to either fall back on iOS 8.
Yes, I've described the problem in details here: https://github.com/mapbox/mapbox-scenekit/pull/24#issuecomment-416510298. Fix for iOS 9 seems fairly easy, but iOS 8 may involve some more work.
Fixed by undoing that merge.
Output from console:
When compiling there are 7 errors.