Closed david-rhodes closed 7 years ago
@isiyu want to tackle this for beta? It's low risk and I could see developers wanting the ability to cancel requests.
@david-rhodes i'll take a look; but the update process between mapbox-sdk-unity-core
and mapbox-sdk-unity
is still manual and cumbersome. I'd like to avoid making changes the day of the release.
Tile.Initialize
is public, and thereforeTile.Cancel
should be as well. I could see developers wanting to handle tile requests on their own, outside ofMap.cs
( @brnkhy and I have already made our own map implementations for Unity).As an aside, I could also see us backing this with an interface.