This would allow us to display and use information about a tileset in the Editor for things like:
selecting layers to send to mesh factories
styling and filtering features based on properties
utilizing zoom range/bounds/center of the tileset
displaying description of map/layers/properties
Currently we have to know all of these things beforehand and manually code which layers we want to generate and what properties we want to display or filter on. The idea is to input a mapid in the editor and have it fetch and show this metadata. Will make a separate ticket about editor functionality in the main sdk repo.
https://www.mapbox.com/api-documentation/#retrieve-tilejson-metadata
This would allow us to display and use information about a tileset in the Editor for things like:
Currently we have to know all of these things beforehand and manually code which layers we want to generate and what properties we want to display or filter on. The idea is to input a mapid in the editor and have it fetch and show this metadata. Will make a separate ticket about editor functionality in the main sdk repo.