Open samanpwbb opened 9 years ago
I don't know, but I want to try.
pixelate
could be a easier first step towards a fancier linework
fx
altho @samanpwbb a cheap + dirty way to pixelate your geometries is just to set an unreasonably low maxzoom on vt sources.
cc: @duncangraham
This effect can be produced using tile-cover and could be wrapped by vtfx.
This would require data to be converted from 4096x4096 integer grids to WG84 geometry, but I do have some code for that. Also, I could port the algorithm to work with arbitrary integer grids if necessary. It would require:
can a vtfx do this?
http://a.tiles.mapbox.com/v3/colemanm.blue-marble-8bit/page.html#4/12.77/11.65