Closed joycepg closed 9 years ago
@joycepg Debug
builds are not maintained anymore (haven't cleaned up the scripts yet).
We've switched to "Release
with debug symbols", as keeping up with the combinations of Debug/Release * x86/x64 * VS2013/VS2015 became too much of a hassle.
FYI: VS2013 support is also going to be dropped soon, as the tools (mapnik, node-mapnik, osrm, libosmium, ...) we build these dependencies for, use C++11 which isn't supported by VS2013.
ok, yes windows builds are way too complicated in general (static/dll, runtime static/dll, debug/release, x86/x64). fyi, i did get the x86 debug build to work ok. you have a pull request with the few minor changes if you want.
I'd rather not accept the pull request now, as I'm lacking bandwidth to support it properly.
However, I've created a ticket with ideas for further improvements.
Feel free to add anything you consider useful to add in future iterations: https://github.com/mapbox/windows-builds/issues/59
multiple issues. to reproduce, run
settings.bat "BUILD_TYPE=Debug" "SKIP_FAILED_PATCH=true" "FASTBUILD=0"
scripts\build
I had to add the skip failed patches to even get started.path C:\Users\Paul\Documents\windows-builds\packages\zlib;%path%
before running build.bat so libpng build would find zlib.dll