Open strelokhalfer opened 7 years ago
Right, support for isometric maps (or any other map than orthogonal, really) is currently missing for the GameMaker export. I'm sure it could be added though.
@strelokhalfer If you're still looking to do this, I've made a tool to do this for myself. It's nothing fancy just a command line jar, but given how many people I've seen wanting to get around this I figured I may aswell upload it. And @bjorn, you're more than welcome to use my logic as a quick fix, I'm sure you could do better in the long run though.
https://github.com/The-Evil-Dice/TiledCSVtoGMS/blob/master/README.md
Eh, I got bored and gave it a GUI... 👍
@Josh-Cropper Are you not at all inclined to look into compiling Tiled yourself and possibly making this an enhancement to the existing GameMaker export functionality? There, you could probably use the available MapRenderer subclasses to make this work for staggered maps with any setup as well as hexagonal maps.
@bjorn I'll gladly have a stab, though I'm not very fluent in C++.
Just putting a backlink here, to note that this was also mentioned on the forum:
https://discourse.mapeditor.org/t/problem-with-isometric-maps-in-game-maker-studio/2702
Tiled is exporting isometric maps as orthogontal. Standart isometric Staggered by Y Staggered by X In GameMaker(each export do same, box drawed in gm room editor) If we set orientation to orthogantal we see...