Open sxdxs opened 3 years ago
Still missing this feature, it would be really helpful mainly for automapping.
Here is an example of it not working in the direction I want to make the sprite, and how I'm faking it into the engine.
The only way to fake it inside the engine is to mirror it in the opposite direction, so my way of solving it is screenshoot and mirror it (as I'm trying to draw it into the other direction). Still this doesn't help tile automapping rules.
i think this could be generalised to maps with arbitrary angle and tile width per axis. i would, for example, very much like to make a game with a perspective that has this sort of projection:
Can support for oblique projection style be added? I have searched everywhere but seems that the main styles supported are isometric/hexagon styles etc. This site has a good description & examples from old games - http://www.significant-bits.com/a-laymans-guide-to-projection-in-videogames/
Here are a few tiles that should help!