When selecting a isometric map in the world view, the selection box is orthogonal which makes it impractical to place maps next to each other : the bounding box of one map will go over another one. It makes it tricky to select the right map. I end up spacing out the maps far from each other which significantly reduces the usefulness of the world view.
Yeah, essentially the world feature wasn't really written with anything else but orthogonal maps in mind. It would be nice to improve the support for isometric worlds.
When selecting a isometric map in the world view, the selection box is orthogonal which makes it impractical to place maps next to each other : the bounding box of one map will go over another one. It makes it tricky to select the right map. I end up spacing out the maps far from each other which significantly reduces the usefulness of the world view.