mapeditor / tiled

Flexible level editor
https://www.mapeditor.org/
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Support for ClickTeam Fusion 2.5 (SDK inside) #901

Open jhaleit opened 9 years ago

jhaleit commented 9 years ago

Would be awesome to be able to load a TMX file into Fusion 2.5 during runtime for all exporters if possible :)

http://www.clickteam.com/extensions-sdks/

toddcarnes commented 9 years ago

This sounds like a feature request for the Fusion developrrs to me. :) On Mar 4, 2015 5:55 PM, "jhaleit" notifications@github.com wrote:

Would be awesome to be able to load a TMX file into Fusion 2.5 during runtime for all exporters if possible :)

http://www.clickteam.com/extensions-sdks/

— Reply to this email directly or view it on GitHub https://github.com/bjorn/tiled/issues/901.

jhaleit commented 9 years ago

How much would I be able to pay you to get it done?

On Wednesday, March 4, 2015, Todd Carnes notifications@github.com wrote:

This sounds like a feature request for the Fusion developrrs to me. :) On Mar 4, 2015 5:55 PM, "jhaleit" <notifications@github.com javascript:_e(%7B%7D,'cvml','notifications@github.com');> wrote:

Would be awesome to be able to load a TMX file into Fusion 2.5 during runtime for all exporters if possible :)

http://www.clickteam.com/extensions-sdks/

— Reply to this email directly or view it on GitHub https://github.com/bjorn/tiled/issues/901.

— Reply to this email directly or view it on GitHub https://github.com/bjorn/tiled/issues/901#issuecomment-77295905.

Thanks,

Joshua Hale

bjorndm commented 9 years ago

I'll do it for 125 days * 8 hours * 100$ per hour = 100000$ :) Probably cheaper to ask clickteam, yes, but I doubt they are willing to do this because tiled competes with their products. More seriously, don't use clickteam or klick 'n play. To make good games you'll need to learn how to program.

bjorn commented 9 years ago

A more reasonable price would be $2000, but at the moment I don't have any time to dedicate to it.

I've actually bought a copy of Klik & Play almost 20 years ago, though of course I quickly learned that you could not actually make much of a game with it. I'd rather have learned about C and libraries like Allegro or SDL earlier, but it wasn't until a few years later that I got internet access to find out about stuff like that.

I'm sure it has improved since then, but in general I'd agree with @bjorndm. I think Tiled integration would still make a lot of sense, though.

bjorndm commented 9 years ago

Who says my price was reasonable? ;)

But anyway, do learn C and Allegro or SDL. Yes, it's the hard way, but it will be much more useful to yourself in the future if you know how to program.

bjorn commented 9 years ago

Well, 20 years ago sure you should learn C because the alternative was QuickBASIC... but these days it's definitely alright to dig into Lua or JavaScript for learning about programming. Of course, C++ skills look better on your resume. If you can do C++, you can do anything.

jhaleit commented 9 years ago

I got a solution going. It's in the works of being more advanced. https://github.com/jhaleit/TMX2Array