Open GoogleCodeExporter opened 8 years ago
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Funeral for a Friend - this sort and strange one uses sounds, not supported by
iFrotz. But they're not critical for finishing the game.
Original comment by ilprimoc...@gmail.com
on 28 Feb 2014 at 12:32
Harry Potter and the Philosopher's Stone - this first chapter of what seems to
be an ongoing multi-part WiP uses sounds, not currently supported. Otherwise
playable as far as I know.
Original comment by ilprimoc...@gmail.com
on 6 Mar 2014 at 10:49
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I've fixed the known issues with hyperlinks in text buffer glk windows for the
upcoming release. The issue doesn't have its own top-level issue report.
Original comment by spath...@gmail.com
on 23 Jul 2014 at 5:57
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Both Groove Billygoat and Invisible Parties support 'X' instead of ESC to exit
menus.
Original comment by spath...@gmail.com
on 20 Aug 2014 at 1:35
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GlkeBook: Doesn't work, because it asks to import a file. Mind, this isn't
anything resembling a game, so the loss isn't that big. But it does expose the
problem with accessing external files.
Original comment by ilprimoc...@gmail.com
on 22 Aug 2014 at 9:46
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Aladino e le Perle di Saggezze: plays sound which iFrotz doesn't play yet.
Fully playable and crash-free as of iFrotz 1.7.
Original comment by ilprimoc...@gmail.com
on 22 Aug 2014 at 9:53
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Casa Tomada - this game's graphics are cropped instead of resized. Not a big
deal, since the game is more of an introduction, but still.
UPDATE re 1.7: You'd think pinch/zoom would correct this, but surprisingly, I
can only pinch the cropped image. I never get the complete one
Original comment by ilprimoc...@gmail.com
on 22 Aug 2014 at 10:01
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Heroés de la Mazmorra - this one has sound that, as we know, currently isn't
played in iFrotz. Also, word completion doesn't actually happen, which is odd,
but it must be the game doing something fancy internally.
Original comment by ilprimoc...@gmail.com
on 26 Aug 2014 at 9:26
Homo Homini Orcus (Glulx version) - has sound that isn't played in iFrotz
(yet!).
Original comment by ilprimoc...@gmail.com
on 26 Aug 2014 at 9:27
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I sometimes have a hard time finding the non-Englsih games you reference when
they are hosted by a site other than IFDB and the site itself is not in
English. It would be helpful in these cases if you would provide a game link
with the description of the problem. Thanks.
Original comment by spath...@gmail.com
on 27 Aug 2014 at 10:24
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I think I have fixes for several of the crashes on launch in Spanish games
(such as Sarimek and La Conferencia)
The drawing problems in MHTO (Glass Boxes) and related games are in the games
themselves.
They are querying the screen size, splitting it to make a graphics window, then
centering the center of the picture in the center of the graphics window, but
drawing it without scaling so the outer edges are clipped. Not sure what could
be done about it. I'm sure you'll suggest adding an option to scale all images
and making it a configurable option, but I''m really loathe to add fiddly
options in the interface just to work around bugs in certain games.
Have you considered investing in an iPad mini? :-)
Original comment by spath...@gmail.com
on 29 Aug 2014 at 6:13
I have, but the pocket-size format of the iPod wins me every time. I can grip
it like it's harder for someone to steal it from me in the tube, and it just
goes in and out of my shirt breast pocket whenever I want it to. ;)
Fixes for the crashes - awesome!
Drawing problems - meh, as long as you know what's going on and can document
that it's known that games like so-and-so, that fail to consider smaller
devices, are known not to display properly on the iPod. I think with that you'd
have done your bit.
One of the games in the last list, I think it's Sarimek, actually says in the
readme it allows for a configurable graphics panel - the user can make it
smaller. Not all games are this considerate, shame...
Original comment by ilprimoc...@gmail.com
on 29 Aug 2014 at 10:35
Original issue reported on code.google.com by
ilprimoc...@gmail.com
on 27 Jan 2013 at 11:16