maplibre / maplibre-gl-inspect

Maplibre GL Inspect adds an inspect control to maplibre-gl-js to view all features of the vector sources and allows hovering over features to see their properties.
https://maplibre.org/maplibre-gl-inspect/
BSD 3-Clause "New" or "Revised" License
40 stars 7 forks source link

Bump maplibre-gl from 4.1.2 to 4.3.2 #40

Closed dependabot[bot] closed 3 months ago

dependabot[bot] commented 3 months ago

Bumps maplibre-gl from 4.1.2 to 4.3.2.

Release notes

Sourced from maplibre-gl's releases.

v4.3.2

https://github.com/maplibre/maplibre-gl-js Changes since MapLibre GL JS v4.3.1:

🐞 Bug fixes

  • Fix an issue with moveend zoom being different than the actual current zoom (#4132)

v4.3.1

https://github.com/maplibre/maplibre-gl-js Changes since MapLibre GL JS v4.3.0:

🐞 Bug fixes

  • Fix drift in zoom that may happen during flyTo and easeTo due to freezeElevation logic. (#3878)

v4.3.0

https://github.com/maplibre/maplibre-gl-js Changes since MapLibre GL JS v4.2.0:

✨ Features and improvements

  • Add getData method for GeoJSON Sources to provide the possibility to obtain all the source's features (#4082)
  • Allow cross-fading between raster tile source updates at the same zoom level (#4072)

🐞 Bug fixes

  • Fix normalizeSpriteURL before transformRequest throwing an Error with relative URLs (#3897)
  • Fix return type of map.cameraForBounds (#3760)
  • Fix to run benchmark with MAPLIBRE_STYLES environment variable (#2122)
  • Fix symbol collisions using inaccurate and sometimes entirely wrong collision boxes when the map is pitched or rotated (#210)
  • Fix text-translate and icon-translate behaving weirdly and inconsistently with other -translate properties (#3456)
  • Fix symbol collision debug view (showCollisionBoxes) not showing the actual bounding boxes used for collision and click areas. The displayed boxes now match actual collision boxes exactly (#4071)
  • Fix symbol collision boxes not being accurate for variable-anchor symbols (#4071)
  • Fix icon collision boxes using text-translate property for translation instead of the correct icon-translate (#4071)

v4.2.0

https://github.com/maplibre/maplibre-gl-js Changes since MapLibre GL JS v4.1.3:

✨ Features and improvements

  • Update Popup's methods addClass and removeClass to return an instance of Popup (#3975)
  • New map option to decide whether to cancel previous pending tiles while zooming in (#4051)
  • Sprites include optional textFitHeight and textFitWidth values (#4019)
  • Add support for distance expression (#4076)

v4.1.3

https://github.com/maplibre/maplibre-gl-js Changes since MapLibre GL JS v4.1.2:

... (truncated)

Changelog

Sourced from maplibre-gl's changelog.

4.3.2

🐞 Bug fixes

  • Fix an issue with moveend zoom being different than the actual current zoom (#4132)

4.3.1

🐞 Bug fixes

  • Fix drift in zoom that may happen during flyTo and easeTo due to freezeElevation logic. (#3878)

4.3.0

✨ Features and improvements

  • Add getData method for GeoJSON Sources to provide the possibility to obtain all the source's features (#4082)
  • Allow cross-fading between raster tile source updates at the same zoom level (#4072)

🐞 Bug fixes

  • Fix normalizeSpriteURL before transformRequest throwing an Error with relative URLs (#3897)
  • Fix return type of map.cameraForBounds (#3760)
  • Fix to run benchmark with MAPLIBRE_STYLES environment variable (#2122)
  • Fix symbol collisions using inaccurate and sometimes entirely wrong collision boxes when the map is pitched or rotated (#210)
  • Fix text-translate and icon-translate behaving weirdly and inconsistently with other -translate properties (#3456)
  • Fix symbol collision debug view (showCollisionBoxes) not showing the actual bounding boxes used for collision and click areas. The displayed boxes now match actual collision boxes exactly (#4071)
  • Fix symbol collision boxes not being accurate for variable-anchor symbols (#4071)
  • Fix icon collision boxes using text-translate property for translation instead of the correct icon-translate (#4071)

4.2.0

✨ Features and improvements

  • Update Popup's methods addClass and removeClass to return an instance of Popup (#3975)
  • New map option to decide whether to cancel previous pending tiles while zooming in (#4051)
  • Sprites include optional textFitHeight and textFitWidth values (#4019)
  • Add support for distance expression (#4076)

4.1.3

✨ Features and improvements

  • Added const enum for actor messages to improve readability and maintainability. In tsconfig.json, isolatedModules flag is set to false in favor of generated JS size. (#3879)

🐞 Bug fixes

  • Fix different unwanted panning changes at the end of a panning motion, that happen on a large screen (#3935)
  • Fix image sources not being marked as loaded on error (#3981)
  • Fix ScaleControl options should be optional. (#4002)

... (truncated)

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