Open AbelVM opened 4 months ago
Terrain has multiple manifestations: 3D terrain, hillshade, querying for elevation. I'm not sure how all of these work, but basically the DEMdata class is responsible to get elevation for a specific location. If you can show an example of how to use 3D tiles to get the elevation for a specific place then there might be a way to create a 3DtilesDEMSource similar to RasterDEMSource I guess. I have little knowledge in 3D tiles unfortunately...
As of today, CesiumJS API has 2 functions to do so that might inspire us:
(links point to a starting point to dig in Cesium code :sweat_smile: )
First function is so reliable on zoom level, so we can just dismiss it. I've worked a bit on it, so I might keep on researching, but the current approach is based on deckGL as there is no native way to load 3DTIles yet
As 3DTiles are gaining traction (Cesium, OGC, Google, MapTiler, etc.), MapLibre should be able to get the most of it.
Rendering a custom layer from a 3DTiles source is already solved through DeckGL, but maybe a killer feature would be to use those tiles as terrain source, with all the added functionality: