Open engali94 opened 2 hours ago
I suppose you are using MapLibre Navigation iOS?
Can you reproduce this issue with just MapLibre iOS?
We're not using MTKView...
sorry it was a mistake at my side I meant MetalTools
the app is using MapLibre SwiftUI DSL](https://github.com/maplibre/swiftui-dsl) and Ferrostar navigation
Describe the bug The app crashes during navigation when using MapLibre Native iOS with specific conditions:
The crash occurs in the Metal rendering pipeline during MTKView draw:
To Reproduce Steps to Reproduce
Expected behavior The map should handle high pitch ranges during navigation without performance degradation or crashes.
Screenshots If applicable, add screenshots to help explain your problem.
Platform information (please complete the following information):
Additional context
The error suggests a vertex buffer at index 1 is being accessed but doesn't exist, indicating a potential issue with buffer management in the Metal rendering pipeline.
Stacktrace