Open aalex opened 9 years ago
See http://qt-project.org/doc/qt-5/qpainterpath.html#cubicTo - though applying OpenGL textures on these shapes might be tricky.
Bézier curves could be quite handy, even if it's just with (black) color paint, for "masks".
Should be possible not only for meshes but for ellipses as well (and for triangles?)
This is a must for a serious video mapping software.